- Who this is for
- Advanced users working with split or modular V-Ray scene exports.
- Best fit
- Use this when a scene export separates geometry, materials, lights, or other scene parts into referenced files.
Workflow
- Export or collect the V-Ray Standalone scene files you want to render, usually .vrscene or .vrs files.
- Confirm that the V-Ray Standalone executable path is configured and valid on the machine that will render.
- Add the scene files to the queue, check output settings, and put jobs in the order they should run.
- Choose the useful safeguards for the job, such as frame range, skip existing frames, resumable rendering, output format, and log review.
- Start the local queue and monitor status, logs, and completed outputs from one dashboard.
Where it fits
A local queue can run the main job, but the exported dependencies still need to be present and tested.
- Modular scene exports
- Include dependency checks
- Advanced Standalone workflow
This is for local V-Ray Standalone queues. It does not provide worker provisioning, central asset sync, accounting, cloud bursting, or facility-wide scheduling.
FAQ
How do I include extra .vrscene files in V-Ray Standalone?
Use include files when the main scene depends on external .vrscene parts, and confirm all referenced files are available before queueing.
Is this a cloud render farm?
No. V-Raykally is designed for local V-Ray Standalone queues on the artist workstation or a local render machine.
What kind of V-Ray files does this workflow target?
The workflow targets V-Ray Standalone scene files such as .vrscene and .vrs, with output and frame options handled around the local V-Ray executable.